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[Blender 3.2] Geometry Node Book Rig

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211 ratings

A geo nod setup for a rigged book in Blender 3.2 and above.

DIFFERENT IMAGES PER PAGE ARE SUPPORTED

APPEND INTO NEW FILES (the object has a vertex group and a bevel modifier set to use it)

- Page image files must end in .1XXX, where XXX is the index of the image.

- When a page image is added/removed, reload the UDIM.

- The number of images must be specified inside the "BookPages" material, so they can be looped properly


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A blender file and textures

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$0+

[Blender 3.2] Geometry Node Book Rig

211 ratings
Add to cart